For Queen, for country, for staying alive . . .
The game is afoot!
London's geniuses are being picked off by a vicious killer, and Emma Bannon, a sorceress in the service of the Empire, must protect the next target, Archibald Clare. Unfortunately he's more interested in solving the mystery of the murders than staying alive . . .
In a world where illogical magic has turned the Industrial Revolution on its head, Bannon and Clare will face dark sorcery, cannon fire, high treason and the vexing problem of reliably finding hansom cabs in the city.
Saintcrow melds a complex magic system with a subtle but effective steampunk society, adds fully-fleshed and complicated characters, and delivers a clever and highly engaging mystery that kept me turning pages, fascinated to the very end. - Laura Anne Gilman
Lilith Saintcrow's foray into steampunk plunges the reader into a Victorian England rife with magic and menace, where clockwork horses pace the cobbled streets, dragons rule the ironworks, and it will take a sorceress' discipline and a logician's powers of deduction to unravel a bloody conspiracy. - Jacqueline Carey