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  • Wayland

Adventures in STEAM: Computers

Claudia Martin

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Adventures in Steam, For National Curriculum Key Stage 2, Interest age: from c 9 years, Buildings & construction (Children's / Teenage)

Inject some fun into STEAM topics with these lively books

Take a look at how computers are designed, how engineers program them and how all the data in computers is held. Find out about memory, outputs and inputs, explore amazing feats of computing such as the web, artificial intelligence and virtual reality and imagine what computers might be able to do in the future. Test your understanding with fun activities, such as writing your own program using a programming language such as Scratch.

Inject some fun into STEAM topics with these lively examinations of buildings, robots, computers, vehicles, materials and space! This bright, colourful series aims to inspire children aged 8 and up with a lifelong love of STEAM subjects.

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