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Outcast: Book Two

Louise Carey

4 Reviews

Rated 0

Science fiction

The breakneck sequel to the fantastic and prescient INSCAPE, whose dystopia was described as 'chillingly plausible' by Claire North.


When a bomb goes off at InTech HQ, everything changes for Tanta's corporation. Order becomes disorder. Safety becomes danger. Calm becomes chaos.

Tanta is tasked with getting to the bottom of the attack before violence and unrest overtake the city. But even though the evidence points towards rival corporation Thoughtfront, Tanta can't shake the feeling that she's missing something.

There's a dark secret at the heart of the case, one that will reveal more about her own corporation than Tanta would like. And the closer Tanta gets to the mystery, the more she comes to realise something terrible:

Sometimes facing the truth can be the hardest thing of all.

* * * * * * * * * * *

'Deft satire' New Scientist

'A page-turning thriller' Guardian on Inscape

'A high-octaine, cyberpunk-flavoured adventure' Washington Post on Inscape

'A propulsive thriller' SFX on Inscape

'Chillingly plausible' Claire North on Inscape

'This is cyberpunk rebooted' Stephen Baxter on Inscape

'Calling Hollywood: here's your next big streaming hit' Joe Hill on Inscape

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Praise for Outcast: Book Two

  • A page-turning thriller - Guardian on Inscape

  • A propulsive plot filled with great twists and reversals - SFX

  • A total blast. Calling Hollywood: here's your next big streaming hit - Joe Hill on Inscape

  • Louise Carey's dystopian future is chillingly plausible - Claire North on Inscape

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Louise Carey

Louise Carey is a fantasy and science-fiction author. She has co-written two novels for Gollancz, The City of Silk and Steel and The House of War and Witness, as well as a graphic novel, Confessions of a Blabbermouth, for DC Comics. She co-runs the Dungeons & Dragons blog Tabletop Tales. Louise lives in Welwyn Garden City with her partner. When she's not writing, she can usually be found playing board games, reading horror, or DMing for a group of rowdy but well-intentioned adventurers.

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