The latest instalment in the Dresden Files comes to paperback - Skin Game is a number one Sunday Times and number one New York Times bestseller
Harry Dresden, Chicago's only professional wizard, is about to have a very bad day. As Winter Knight to the Queen of Air and Darkness, Harry never knows what the scheming Mab might want him to do. Usually, it's something awful.
This time, it's worse than that. Mab's involved Harry in a smash-and-grab heist run by one of his most despised enemies to recover the literal Holy Grail from the vaults of the greatest treasure horde in the world - which belongs to the one and only Hades, Lord of the Underworld.
Dresden's always been tricky, but he's going to have to up his backstabbing game to survive this mess - assuming his own allies don't end up killing him before his enemies get the chance . . .
Butcher writes mayhem wonderfully; the action remains taut and exciting
Butcher's storytelling is satisfying on a level that's bone deep; from his knack for crafting suspense, to the multiple reversals of the final confrontation, to the surprisingly heart-rending denouement
The characters are well developed, Harry's trademark motormouth is still intact and the pop culture references keep flying. It's at times funny, thrilling, disturbing and sad - but you can never say it's dull
Jim Butcher is the author of the Dresden Files, the Codex Alera and the Cinder Spires series. His resume includes a laundry list of skills which were useful a couple of centuries ago, and he plays guitar quite badly. An avid gamer, Jim plays tabletop games in varying systems, a variety of video games and LARPs whenever he can make time for it. He currently resides mostly inside his own head, but his head can generally be found in his home town of Independence, Missouri.