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Quick Expert's Guide: Computing and Programming

Shahneila Saeed

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Quick Expert's Guide, For National Curriculum Key Stage 3, Interest age: from c 11 years, Prose: non-fiction, Science & technology: general interest (Children's

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A guide that is designed to help teens and 'tweens quickly gain the tools and advice needed to master a new skill or hobby.

This series offers a shortcut to instant expertise! Quick Expert's Guides are aimed at teens and 'tweens who are keen to know more about a popular topic, but who may be put off by the idea of having to read wordy or technical guides. Each title includes features that break down technical/scientific/complex aspects of the subject, inspirational case studies, activities and a final project to test the reader's new skills. Chapter round-ups also offer tips on key words and phrases, as well as boosting self-esteem and confidence, in order to walk the walk and talk the talk of a true expert.

Become a successful programmer! From a brief history of computing to the creation of your very own computer game, we'll give you the inside track on computing and programming.

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