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  • Wayland

Adventures in STEAM: Robots

Izzi Howell

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Adventures in Steam, For National Curriculum Key Stage 2, Interest age: from c 9 years, Buildings & construction (Children's / Teenage)

Inject some fun into STEAM topics with these lively books

Take a look at how a robotic arm is designed, how engineers are devising examples that can be controlled by the human brain just like a real arm, and how the science of electronics allows the robot to interpret electrical signals and move in response. Find out about sensors, code and programming, explore fascinating robots from drones and space rovers to medical robots, and meet some of the world's most famous robots. Try activities such as designing your own rescue robot to squeeze into small spaces.

Inject some fun into STEAM topics, with these lively examinations of buildings, robots, computers, vehicles, materials and space! This bright, colourful series aims to inspire children aged 8 and up with a lifelong love of STEAM subjects.

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